HI,
I have some reliable g-code files that I use on full round 3-d wood projects. They were made using cut3d.
I had to work around the fact that my cut plain could not be one depth, but needed to change in different parts of the drawing.
my files work, now I just need to make them more efficient.
Cut3D sort of assumes you are starting with rectangular material. I don't like to waste wood so I make my builds as close to the end product as possible (to save the trees and $$$)
Now I just want to find a way to edit out all the places where my bit runs through thin air.
...any suggestions?
A.D.
optimize g-code
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