Updated Autodesk Fusion 360 Post Processor

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Updated Autodesk Fusion 360 Post Processor

Postby Kulikon » Mon Feb 12, 2018 12:14 am

Autodesk has provided this post processor for use with Fusion 360 and the Shark and Piranha.
Attachments
NWA Piranha_new.zip
Fusion 360 Post Processor for Piranha and Shark
(6.38 KiB) Downloaded 116 times
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Re: Updated Autodesk Fusion 360 Post Processor

Postby guybooth » Mon Jul 23, 2018 7:18 am

I’m just starting to learn Fusion 360. I’m thinking of getting a Piranha, but as a beginner I want to be able to generate a tool path directly out of Fusion 360 without learning an additional program for G-Code. I don’t want to overcomplicate things. Would this Post Processor allow me to do that? Or how would I use it?
thanks.
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Re: Updated Autodesk Fusion 360 Post Processor

Postby bill z » Fri Jul 27, 2018 1:08 pm

What are we suppose to do with this file? I opened it and there are no instructions about what folder it is to go or if we are suppose to execute it (does a .cps file execute?).
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Re: Updated Autodesk Fusion 360 Post Processor

Postby Rando » Fri Jul 27, 2018 3:15 pm

https://www.bing.com/search?q=how+to+in ... orm=MOZSBR

I'd start with something like that....
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