Updated Autodesk Fusion 360 Post Processor

Discussion/questions about software used with your CNC Shark and programming issues

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Kulikon
Posts: 5
Joined: Mon Nov 27, 2017 12:01 am
Location: Moses Lake, Washington

Updated Autodesk Fusion 360 Post Processor

Post by Kulikon »

Autodesk has provided this post processor for use with Fusion 360 and the Shark and Piranha.
Attachments
NWA Piranha_new.zip
Fusion 360 Post Processor for Piranha and Shark
(6.38 KiB) Downloaded 292 times

guybooth
Posts: 1
Joined: Fri Jul 20, 2018 3:02 pm

Re: Updated Autodesk Fusion 360 Post Processor

Post by guybooth »

I’m just starting to learn Fusion 360. I’m thinking of getting a Piranha, but as a beginner I want to be able to generate a tool path directly out of Fusion 360 without learning an additional program for G-Code. I don’t want to overcomplicate things. Would this Post Processor allow me to do that? Or how would I use it?
thanks.

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bill z
Posts: 335
Joined: Fri Sep 25, 2015 9:09 am
Location: Spring, Texas USA

Re: Updated Autodesk Fusion 360 Post Processor

Post by bill z »

What are we suppose to do with this file? I opened it and there are no instructions about what folder it is to go or if we are suppose to execute it (does a .cps file execute?).

Rando
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Re: Updated Autodesk Fusion 360 Post Processor

Post by Rando »

https://www.bing.com/search?q=how+to+in ... orm=MOZSBR

I'd start with something like that....
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